AI Insights · Timothy · January 2023
Top 5 Entertainment Mascot Games on Android in Latin America Q4 2022
In Q4 2022, Sonic Dash Endless Runner Game led the top 5 entertainment mascot games on Android in Latin America, with significant increases in downloads and revenue. Other notable performers included Minion Rush: Running Game and Hello Kitty Nail Salon.
During the fourth quarter of 2022, the top 5 entertainment mascot games on Android in Latin America displayed a diverse range of performance metrics. Below is a detailed analysis of their weekly downloads, revenue, and active user trends, based on data from Sensor Tower.
Sonic Dash Endless Runner Game from SEGA saw a steady rise in performance metrics. Weekly downloads started at around 306K in late September and decreased slightly to around 235K by mid-October, before peaking at approximately 341K in the last week of December. The game's weekly revenue followed a similar upward trend, starting at $881 and ending the quarter with a peak of $1.9K. Active users showed a stable pattern, starting at 2.54M and closing the quarter at approximately 2.62M.
Minion Rush: Running Game by Gameloft SE experienced fluctuations in its metrics. Weekly downloads began at about 171K in late September, dipped to around 120K in mid-December, and then rose to approximately 142K by the end of December. Revenue showed moderate variation, starting at $740 and peaking at $935 in mid-December. Active users saw a gradual decrease from 685K to around 574K over the quarter.
Hello Kitty Nail Salon from Budge Studios also had a notable quarter. Downloads began at 114K in late September, with significant growth to about 198K by the end of December. Revenue remained relatively stable, starting at $302 and ending the quarter at $223. Active users showed an upward trend, starting at 736K and reaching approximately 953K by the end of December.
Sonic Forces: PvP Battle Race, another title from SEGA, demonstrated varied performance. Weekly downloads started at 146K, dropping to around 111K by late October, and then surged to approximately 175K in the last week of December. Revenue showed fluctuations, starting at $4.1K, dipping to around $2.3K in mid-October, and peaking at $5.6K by the end of December. Active users followed a downward trend from 1.63M to around 1.49M over the quarter.
Angry Birds Dream Blast by Rovio Entertainment Corporation had an interesting quarter. Downloads started at 29K in late September, spiked to about 172K by late October, and then settled at around 46K by the end of December. Revenue showed consistent growth, starting at $4.8K and peaking at $8.1K in mid-December. Active users displayed a significant rise from 182K to approximately 265K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.